Product, QA & Support

UI/UX Designer (Product + Brand + Marketing)

Reporting lineReporte
Product (with cross-functional alignment to Engineering)
LocationLocalização
Remote
Primary stackStack principal
Figma, web design systems, UX flows, prototyping, accessibility fundamentals, basic HTML/CSS literacy, Adobe CC or equivalent (Illustrator/Photoshop), Canva, asset production for social/web, analytics literacy.

Role Overview

The UI/UX Designer is responsible for two outcomes at Inventeer:

1 – Product Design: Create clear, consistent UI/UX for Inventeer’s products—turning requirements into shippable flows, screens, and a scalable design system.

2 – Brand & Marketing Design: Maintain and evolve Inventeer’s website and produce high-quality marketing assets (LinkedIn, website visuals, sales collateral) that communicate our positioning and drive trust.

This role is delivery-focused: success is measured by shipped designs, usable product experiences, consistent brand execution, and fast turnaround on marketing needs—without sacrificing quality or clarity.

Key Responsibilities

Product UI/UX (Inventeer Products)

  • Translate product goals into user flows, information architecture, and interaction patterns.
  • Produce high-fidelity UI in Figma: layouts, components, states (empty/loading/error), and responsive behavior.
  • Maintain and evolve a shared design system (tokens, components, patterns) used across products.
  • Define interaction rules and edge cases to reduce engineering ambiguity and rework.
  • Partner with engineers during implementation to preserve intent while making pragmatic tradeoffs.

Website Ownership

  • Maintain and improve the Inventeer website: layout updates, page creation, landing pages, content formatting, and visual consistency.
  • Ensure site visuals match brand standards (typography, spacing, hierarchy, imagery style) and support conversion goals.

Marketing & Brand Assets

  • Design marketing materials for LinkedIn and web (post visuals, carousels, banners, diagrams, hero images).
  • Produce consistent visual assets aligned with Inventeer’s brand (templates, reusable components, image styles).
  • Support content initiatives (e.g., anchor articles) with strong visuals that make complex ideas easy to understand.
  • Maintain a lightweight asset library: source files, exports, naming conventions, and reuse-friendly templates.

Prototyping, Validation & Iteration

  • Create prototypes to validate concepts quickly (product flows or landing pages).
  • Run lightweight feedback loops with internal stakeholders (and users when applicable).
  • Use basic analytics/feedback signals to refine UX and conversion-oriented pages.

Design Quality & Standards

  • Apply accessibility fundamentals and usability heuristics across product and web work.
  • Create clear handoff packages: specs, annotations, component behavior notes, and acceptance criteria.
  • Keep designs organized and scalable: file hygiene, versioning, and component governance.

Required Technical Skills

  • Strong proficiency with Figma (components, variants, auto-layout, libraries).
  • Proven ability to design product UI/UX: flows, wireframes, and high-fidelity screens.
  • Strong visual design fundamentals: layout, hierarchy, typography, spacing, and composition.
  • Experience producing marketing assets for social/web with consistent branding.
  • Basic understanding of web constraints (responsive design, layout systems; HTML/CSS literacy is a plus).
  • Strong communication and collaboration: clear iterations, feedback handling, and practical tradeoffs.

Nice to Have

  • Experience creating and maintaining a design system (tokens, governance, reusable components).
  • Motion/animation skills for short marketing videos or micro-interactions.
  • Illustration or diagramming skills to explain technical concepts visually.
  • Copy/UX writing sensitivity (microcopy, labels, empty states).
  • Familiarity with SEO basics and conversion-oriented page design.

Behavioral Expectations

  • Delivery-first: ships designs and assets on time with minimal ambiguity.
  • Systems mindset: creates reusable templates and components to scale output.
  • Clarity over decoration: prioritizes comprehension, trust, and usability.
  • Pragmatic collaborator: works smoothly with engineers and stakeholders; adapts fast.
  • Ownership: maintains standards, keeps assets organized, and follows through to final outputs.
  • Brand discipline: protects consistency across product, website, and marketing materials.

Interested in this role?

Read the responsibilities and requirements before applying. One application per role.

Tem interesse nesta vaga?

Leia as responsabilidades e os requisitos antes de se candidatar. Uma candidatura por vaga.

Apply for UI/UX Designer (Product + Brand + Marketing)

01

About you

The role is taken from this page. Tell us which area fits you and how to reach you.

02

Compensation

We ask up front so neither side spends time on a range that will not work.

03

Location & languages

We work across time zones. Where you are matters more than where you were.

04

Links

Evidence beats adjectives. Send the links that show the work.

05

Your answers

Four questions. Short and concrete beats long and polished. All optional, and all read.

Which AI tools do you use day-to-day, and how?

A project you are proud of — what you delivered and what it changed.

A time you owned something end to end — the ambiguity, the tradeoffs, the delivery.

Improving quality, reliability or trust — the issue, the change you made, how you validated it.

Candidate-se a UI/UX Designer (Product + Brand + Marketing)

01

Sobre você

A vaga vem desta página. Conte pra gente qual área combina com você e como falar com você.

02

Remuneração

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03

Localização e idiomas

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04

Links

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05

Suas respostas

Quatro perguntas. Curto e concreto vale mais que longo e polido. Todas opcionais, e todas lidas.

Quais ferramentas de IA você usa no dia a dia, e como?

Um projeto do qual você se orgulha — o que você entregou e o que isso mudou.

Uma vez em que você assumiu algo de ponta a ponta — a ambiguidade, os tradeoffs, a entrega.

Melhorar qualidade, confiabilidade ou confiança — o problema, a mudança que você fez, como validou.

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